/**
* Class representing a thread.
*/
class Thread {
/**
* Create a thread object.
* Usually you don't need to create it yourself unless
* you're doing some low-level stuff.
*
* @param {number} id The internal GDB ID of a thread.
* @param {object} [options] The options object.
* @param {string} [options.status] The thread status (e.g. `stopped`).
* @param {ThreadGroup} [options.group] The thread group.
* @param {Frame} [options.frame] The frame where thread is currently on.
*/
constructor (id, options = {}) {
/**
* The internal GDB ID of a thread.
*
* @type {number}
*/
this.id = id
/**
* The thread status (e.g. `stopped`).
*
* @type {?string}
*/
this.status = options.status || null
/**
* The thread group.
*
* @type {?ThreadGroup}
*/
this.group = options.group || null
/**
* The frame where thread is currently on.
*
* @type {?Frame}
*/
this.frame = options.frame || null
}
}
export default Thread